Active✓ In official registry

io.github.opengameapp/browser-game

Local tools for planning and validating focused browser-game prototypes.

58
TrustScore
✅ No clear abandonment signal detected; complete security and compatibility checks before production use

Before you connect

🔑 Needs an API key / tokenNode.js

Works with these clients

  • Claude Desktopnpx
  • Claude Codenpx
  • Cursornpx
  • VS Codenpx
  • Windsurfnpx

Derived from the registry manifest (package type and transport) — we have not installed it ourselves. Check the official README before relying on it.

Install / Connect

claude mcp add opengame-browser-game-mcp -- npx -y opengame-browser-game-mcp@0.1.3

Follow the official README; env and args vary per server.

🛠️ Maintenance weight 30% · 64 pts

📝
Last commit3 days ago
📈
Commits in 90 days19
💬
Recent issues with repliesNo response
🗃️
Repo statusNormal

📊 Adoption weight 25% · 13 pts

GitHub stars
📦
npm weekly downloads104
🚀
Releases per month0.7

✅ Usability weight 20% · 100 pts

📋
Official registryListed
▶️
Runnable entryResolvable (npx/remote)
🔍
AuditabilityOpen-source repo, auditable

❤️ Health & community weight 25% · 51 pts

🐛
open issues0
🔀
open PRs
⚖️
LicenseMIT
👥
Contributors / forks1 / 0

Sources: GitHub API · npm registry · Official registry · updated 2026-08-05

Similar / alternative servers

How to choose among these

Browser servers differ mainly on local vs. cloud, and whether you need to handle login / dynamic pages.

  • Operate login-gated, JS-rendered sitesPick Playwright MCP — a real browser with the fullest interaction
  • Bulk-scrape static sites to Markdown / feed a knowledge basePick Firecrawl — easiest for whole-site crawl and extraction
  • Want scaled, cloud-hosted browsersPick Browserbase / Hyperbrowser — cloud sessions

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